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Browsing Diseño by Subject "Acoso escolar"
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Item Cuento ilustrado sobre acoso escolar dirigido a niños de cuarto grado de EGB de la ciudad de Cuenca, Ecuador(Universidad de Cuenca, 2025-03-12) Peralta Peralta, Liliana Andrea; Peralta Fajardo, Paul GustavoThe purpose of this work is to create a story about the dynamics of bullying in the early stages of the school years with the intention of aboard this phenomenon in the educational context. This report documents the process prior to the creation of an illustrated story aimed at students in the fourth grade of General Basic Education, the story aims to raise awareness of this issue. The methodology used in the project is based on the proposal of Ambrosse and Harris (2010), adapting the traditional stages of the design process to the complexity of the project. First, there is the definition stage, as well as the preliminary analysis through interviews and surveys that allow us to learn about the problem of bullying. Then, in-depth research is carried out. In the third stage, the briefing and ideation are carried out, using different tools such as the analysis of counterparts. Then, the materials to develop the prototype are selected. Finally, the prototype is implemented, obviously with a final correction to ensure consistency and effectiveness in the educational context.Item Diseño de un producto editorial lúdico para identificar y prevenir el acoso escolar o bullying dirigido a niños entre 7 y 10 años(Universidad de Cuenca, 2022-10-05) Gualpa Asmal, Katherine Fernanda; Jaramillo Carrasco, David AndrésA negative agression occurs when someone intentionally causes harm or makes someone uncom- fortable (Olweus, 2004, p.25). This project is centered in the creation of and editorial product directed towards kids raging from ages 7 to 10 years old, that besides given information and infographics regarding school harass- ment or Bullying, how to identify it and advice on how to prevent it, it contains songs and games regarding the matter to face this problem in a creative way and draw the kids attention so they would want to learn and apply it in their daily lives. To achieve the development of this playful magazine the methodology of Ambrose-Harris was used, which provides us with different phrases necessary to carry out an adequate design process, a process that help to generate a series of possible solutions with the use of techniques and me- chanisms to obtain a feasible result, giving us the magazine titled “Se Buscan Valientes”. The ma- gazine will be divided in 3 phases: 1) information gathering and data analysis, 2) the proposed ideas and definition of the content for the design and layout, 3) presentation of the obtained results.
