Facultad de Arquitectura y Urbanismo
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Item Juegos serios para la difusión del patrimonio en Cuenca: sistematización de información y factibilidad(Universidad de Cuenca, 2023-11-14) Carrasco Manosalvas, Doménica Vanessa; Montenegro Delgado, María Claudia; Sigüencia Ávila, María EugeniaHeritage in Latin America has received worldwide recognition due to its cultural, architectural, and natural wealth. However, the dissemination of this heritage in Latin America has been limited due to the lack of resources and access to information. In this context, Serious Games (SG) represent a key tool to disseminate heritage, as they are attractive and encourage learning. Although there are few case studies in Latin America, efforts have been made to implement dissemination strategies using SG and other ludic activities. SG are defined as games with an explicit educational purpose since they have the capacity to educate and entertain at the same time. The present research consists of a Systematic Review (SR) of SG for heritage dissemination in Latin America that has identified 14 application cases, including location-based games, augmented reality and virtual worlds. Through its study, 20 analysis variables have been identified, such as: the technology used for the development of such SG, the subject matter addressed, the cost of each SG, etc. The identification of these variables has made it possible to highlight characteristics that demonstrate the effectiveness of SG as a tool for teaching and disseminating heritage in the region. In this sense, these variables are used for the elaboration of surveys applied to teachers and students of the Faculty of Architecture and Urbanism, to determine the feasibility, advantages and disadvantages resulting from the use of SG for the dissemination of Cultural Heritage in the local context.
