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Browsing by Author "Tenesaca Cuzco, Marco Alejandro"

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    Diseño de la interfaz de un videojuego para móviles como herramienta de conservación de leyendas cuencanas en jóvenes de 14 a 17 años
    (Universidad de Cuenca, 2025-03-16) Tenesaca Cuzco, Marco Alejandro; Santos León, Ernesto Antonio
    The purpose of this curricular integration work is the creation and prototyping of the graphic interface of a video game, which takes as the basis of its construction the narrative of a legend from Cuenca called "The Chained Dog", this with the objective of preserving its story and transmit them to the target audience in a different way than the traditional one, thanks to the fact that video games today constitute an expression of interactive digital culture, in addition to emerging as an important means of transmitting audiovisual narratives. For (Villa, Perez, Moya et al., 2015) the development process of a video game can be divided into three important stages, pre-production, production and post-production. This project focuses on monitoring the first and a small part of the second, due to its purpose, which is to offer a prototype of the graphic interface of a video game, and build an artistic, narrative and interactivity concept behind it. So that its purpose of creation is understandable.

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