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Browsing by Author "Medina Cartuche, Jose Luis"

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    Arquitectura para una red de sensores web basada en SWE (sensor web enablement): caso de estudio para la implementación en sensores hidrometeorológicos
    (CEDIA, UCSG, 2017) Muñoz Guillen, Lissette Maritza; Veintimilla Reyes, Jaime Eduardo; Medina Cartuche, Jose Luis; Guillermo Anguisaca, Juan Carlos; Veintimilla Reyes, Jaime Eduardo
    The growth of information and communication technologies associated with the needs to access immediately information generated by different sensors made the implementation and the use of communication protocols to acquire and interchange data necessary. In this sense, Sensor Web Enablement (SWE) developed by OGC (Open Geospatial Consortium) and each of its components constitute the most appropriate tool to achieve this goal. This research project proposes an architecture based in SWE that allows to access in real-time sensors belonging to a hydro-meteorological network. The architecture has been verified and validated through the implementation of a case study, using the hydrometeorological station “Marianza” located in the Azuay province; station run by PROMAS (Programa para el Manejo del Agua y el Suelo).
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    Towards an E-learning Platform Based on Interactive Visual Elements
    (IEEE Computer Society, 2019) Medina Cartuche, Jose Luis; Espinoza Mejía, Jorge Mauricio; Saquicela Galarza, Víctor Hugo; Vega Zamora, Oswaldo Francisco
    The traditional approach of e-learning platforms based on learning management systems has allowed education to be accessible to a broader group of people; however, their pedagogical model based on promoting a transmissive approach has caused learning outcomes do not achieve the success of their traditional counterpart. There is a disconnection between what happens in the physical classroom and what happens when students take an online class. The experience usually goes from interactive to static.In this work, we propose the design of an interactive e-learning platform that makes use of dynamic media such as videos, to improve the interactive experience of students. To this end, the main limitations of current systems are studied and different solutions are proposed to mitigate the problems. The main contributions of this work are, first, to establish a set of challenges that interactive e-learning platforms should support, and second, the description of the necessary processes to implement the platform.

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