González Cárdenas, Jenny MarianaMonroy Fajardo, MarienNarváez Cantos, Daysi LorenaSalas, AraceliRuiz, Claudia VivianaRodríguez Buitrago, CarolinaTiuso Hernández, Alba JulianaHerreño Contreras, Yomaira Angélica2022-06-102022-06-102021978-958-782-472-80000-0000http://dspace.ucuenca.edu.ec/handle/123456789/39097https://isbn.camlibro.com.co/catalogo.php?mode=detalle&nt=390799This research has an intentional sample of 53 EFL learners from the University of Cuenca, with the aim of studying how the use of Kahoot and Quizizz smartphone apps influences the teaching-learning-assessment process. The results show that this experience can be much more enriching for both the student and the teacher.es-ESQuizizzSmartphoneKahootFormative assessmentGame-based learningTEFL practices. Scenarios for research and reflectionLIBRO